You're mission control for a rocket launch, but you're not allowed to see the countdown. It flashes on screen for a few seconds at the start, then it's gone.

After that you're winging it. Read a manual that's more vibes than facts, listen to a crew who are confident about everything and right about half of it, and keep a dashboard of switches and dials from drifting out of spec. Get the important stuff done at roughly the right time and hope for the best. At the last 10 seconds the display comes back and the rocket does one of nine things. Most of them aren't good.

Controls: WASD or arrows to move, Enter to lock in a task, mouse to run the actuators, R for a clock reveal, scroll wheel to read the logs.

Made this for a game jam and ran out of time, honestly. Art and sound are mostly placeholder right now, but the actual game, the countdown, tasks, actuators, crew, all nine endings, is done and working.

v0.1, jam build: core game's in, tutorial's in, most art and audio still missing. More to come, maybe.

Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorDev Jacob
GenrePuzzle
Tags2D
ContentNo generative AI was used

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